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Quick collection of some games I've worked on.


Official games proudly made with MONKEY MOON.

Key art of the video game HarshQuad.
  • Released in 2013 on Windows Phone
  • Winner of AppCampus Accelerator Program (Microsoft & Nokia)

Freelancing & Collaboration

I'm proud to be trusted by fellow indie developers to assist them in creating their awesome games.

  • The Pixel Hunt
  • Released in 2023
  • PC/Switch
  • Shedworks
  • Released in 2021
  • PC/Switch/PS5/Xbox
  • Planetoast
  • Game TBA
  • Hawkswell
  • Game TBA

AAA Games

The AAA titles I worked on.

  • Ubisoft & Ivory Tower
  • Released in 2014
  • PS4/XBOne/PC
  • 2K Sport & Pam Dev
  • Released in 2008
  • PS3/X360

Mini Games & Experiments

Side projects and collaborations.

Sky Rage

  • Created in 2016
  • In collaboration with Johan Vinet
  • Pico8

Tiny Avengers

  • Created in 2015
  • In collaboration with Raymond Teo
  • POC made with Unity3D in 37 hours


  • Created in 2015
  • In collaboration with Yoann Bazoge
  • 2 hours dev challenge turned into an actual mobile game

Tiny Mutant Ninja Turtles


Sometimes I'm invited to work with kids to teach them how video games are actually made. Two museums (Museum of Gallo Roman Art of Lyon, and Museum of Contemporary Art of Lyon) invited me to host 6 to 10 hours session of video game development with groups of kids aged from 8 to 12 years old.